![]() ![]() ![]() It offers a ridiculously high damage against large groups, but low single-target damage.įor fun and for less competitive gameplay, Arcanist is also a great option. It is pretty much on par with ELR at high trials. *SCR received a buff in 1.5.73 and is showing great results so far. It also means that at some point we commit to a certain build and work on perfecting the gear and skills for it. Currently this means using Elemental Lord's Regalia (ELR) or Stormcaller Regalia (SCR) to be competitive in Season and ANB events, as they are the two highest-damage mage sets. Ultimately, mid and end game is all about being fast, dealing damage and clearing higher trials. The guide covers all of that, along with instructions on how to use that stuff : )įor starters, check the default firelily frostbeam xp build in part 4. whether you use Frostbeam or Death from Above your skill level (start with more vitality and life on hit, reduce when you get more comfortable) whether you have Fire Lily or not (with Fire Lily you don't do critical hits) what you use your gear for - xp farming, pushing high trials, farming gold, etc. * For a Death from Above build use Sash of the Igniter * Fire Lily & Talisman of Power (if you have the Glory, start with Fire Lily) Integralas mantle or (Azure) Carnival cape Talisman of Storms (initially Talisman of Power will work better) You are aiming for the following items for the default ELR Frostbeam build: ![]() Please feel free to comment under each part or after the last one. This version brings great news for mages: companion abilities can be cast while using frostbeam on mobile firelily now boosts damage by a factor of 6 (was 5 before). Movement speed: How much faster will I moveĮxtra gold: How much more gold will I getĮxtra Experience: Same, but with experience.Edit: tutorials are up-to-date for version 1.6.6. Life on Hit: How much more life will I suck when I hit something Life regeneration: How much more my life will regenerate So I'll start and I'd like to ask you to correct/complete my table?Ĭritical Rating: The chance of hitting with a criticalĬritical Damage: The damage I'd deal when hitting critical ![]() Some of them are clear, but some other not so much (or maybe not only that). I've reading about the caps, and the calculators, but I can'f find (or I don't know how to look for) what is/affects each item. I'm kinda new here (CL=163) and I've been looking for some information about where to put the points. ![]()
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